Name: Tom_versatile mesh for Irrational's excellent Freedom Force game by tommyboy.
An all-new version of my versatile mesh, all bits by me
Requested by:tommyboy




Skins;
Standard;Author:tommyboy 

skinning guide:
N.B. Where bits are grouped together, they may share mapping space ie bootcuffs are mapped to the same space as bootcuffs_short, belt_flat shares mapping space with Belt_t. See supplied Wiremaps for details.
See "tom_versatile_bits_mapping.jpg" for a colour coded alphabetical listing of all bits

Plus, all maps are alpha-enabled. I offer no guarantee of success under all circumstances, but if you want to try making alpha'd hexxes, the means are there.
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male_basic:
------------------------
tom_basic
tom_basic_thinner
tom_basic_thin_pointed_chin
tom_basic_musc

----------------------------
----------------------------
tom_extras:
---------------------------
coat_GM_vest
coat_x_vest_01
coat_vest
coat_vest_pointy
coat_MH

mask_pointy_highthin
mask_pointy_highwide
mask_eyes_t
mask_eyes_domino
mask_pointy_medium
mask_pointy_small
mask_robin_e2

tom_helm_antman
tom_helm_black_knight_02
tom_helm_bulldozer
tom_helm_cap_britain
tom_helm_darkhawk
tom_helm_fate_01
tom_helm_fate_02
tom_helm_flatface
tom_helm_giantman
tom_helm_half_flat
tom_helm_half_nose
tom_helm_hourman
tom_helm_magneto01
tom_helm_magneto04
tom_helm_nomouth
tom_helm_open
tom_helm_swordsman
tom_helm_thor
hawk_helm_02
hawk_helm_01
tom_helm_IM02
tom_helm_IM
tom_helm_turban_01
tom_helm_turban_big
tom_helm_wildcat
head_biglobes
head_namor

beard_tv
beard_goatee_tv
beard_split_tv



-------------------------
-------------------------
cape_t:
-----------------------
Cape_t_01,
cape_t_v_short
cape_t_narrow
cape_t_long
cape_t_shoulders
cape_t_front_V
Cape_t_short
cape_bats
cape_bat_longpoints
collar_scalloped
cape_mentor


---------------------------------------
---------------------------------------
Zemo_bits:
----------------------
armcuff_torus
armcuff_torus_IM
shoulder_torus_tv
shoulder_rings
shoulder_rings_smaller
shoulder_yj



head_gem_small
head_gem_big
head_gem_bigturban
gem_wristband
head_chin_guard
head_round_ears


cape_cord_GL



chestband_hawk_01
chestband_hawk_02
chestband_hawkeye
chestband_swordsman





Shield_t,
Shield_t_right
Shield_cap
Shield_cap_right

ring_left
ring_right

ear_discs
elbow_disks
knee_disks

Chest_Disk_big
chest_disk_small


Hip_pod_IM_01
hip_pod_IM_02

elbow_pads_round
knee_pads_round
knee_pads_thor
shoulderpads_round




regulus_leg_cuffs
regulus_arm_cuffs




strange_sash
strange_sash_right
strange_sash_mid
strange_sash_mid01


belt_flat
Belt_t01
belt_pouches
belt_t_02
belt_me_lad
belt_starboy
belt_ultra
belt_fate_01
belt_fate_02
belt_MH
belt_wonderman

buckle_square
buckle_square_big


shoulderflaps
shoulderflaps_small

shoulderflaps_square


wrist_band_darkhawk
wrist_bands_long_tv
wrist_bands_short_tv
wristbands_edges
arm_bands_short
gloves_tv
gloves__small_tv

collar_big_folded_tv
collar_big_folded_vision
collar_big_half_fold
collar_big_highfolded_tv01
collar_big_tv
collar_hawkeye
collar_jacket_closed
collar_jacket_tv01
collar_jacket_upturned
collar_kk_narrow
collar_kk_wide
collar_small_folded_closed
collar_small_folded_gl1
collar_small_folded_high
collar_small_folded_open
collar_small_rounded
collar_small_tv01
collar_strange_tv
collar_wildfire
jacket_bottom_long
jacket_bottom_short
jacket_bottom_tails
jacket_bottom_tails_long
jacket_bottom_tv
hood_t_01
hood_t_02
hood_t_03
hood_t_04


cham ear(s)
cham_ear_small(s)
bat_ears_small
bat_ears
bat_ears_tall
bat_armfins
claw_fingers
claw_foot
head_spike

tw_hair03
head_triangle

skirt_t
skirt_t_split
skirt_t_split01
skirt_hawkeye_01
skirt_hawkeye_2(which is more of a loincloth)
skirt_t_split_short



-----------------------------------
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terror_bits:
-----------------------------
sand_buckles

belt_disks
belt_disks_bigger

harness_right_shoulder
harness_left_shoulder
harness_both_shoulders
harness_spider

bow_r_02
bow_l_01

arrow_quiver

quiver_round
jetpack
quiver_square

goggle_cyke
goggle_cyke01
goggle_midnite_1
goggle_midnite_02
goggle_mimic
goggle_oblong
goggle_round
goggle_square
goggles_cyke_sphere
goggles_egg
goggles_sphere
goggles_sphere_small
goggles_wonder

goggle_glasses_round
goggle_glasses_square
goggle_glasses_oblong

visor_01
visor_02
visor_darkhawk
visor_ruby_02
visor_thin_02
visor_ruby_01
visor_ruby_mimic
visor_ruby_short


Spear,
Axe01,
Sword_knight
sword_knight_wide
sword_knight_left
sword_sabre
sword_samurai_curved
sword_samurai_curved_left
sword_samurai_straight
sword_scimitar
knife(s)
handknife(s),
handknife_l_MH
those hand-blade things I don't know the name of(Qatar?),
sword_sabre
cane
wand
bo_staff
billyclubs
cosmic_rods_tv
hammer_long
hammer_short
ibis_stick
mace_herc


mace01

mace_chain

gun_t_01
gun_t_06_left
gun_t_crossbow
gun_t_mauser 
gun_t_mauser_left
gun_t_raygun
gun_t_raygun_left
gun_t_revolver
gun_t_revolver_left 


rifle_d_b_shotgun
rifle_sawnoff_shotgun01
rifle_t



holsters
holsters_armpit

headfins(thick, thick_big, thin_big, thin_swordsman, thin_fate)
-------------------------------
--------------------------------
Strangefate_bits:
-------------------------------
puffy_legs_long
puffy_legs_short
flares_tv
boots_tv
boots_wonder
boots_yj
boots_ankle_tv
boots_ankle_side_tv
legs_pants_tv
bootcuffs_big_tv
booycuffs_big_split
bootcuffs_ankle_tv
bootcuffs_points_tv
bootcuffs_short_tv
boots_thighcuff_tv
bootcuffs_ultraboy
bootcuffs_ultraboy_short

boot_torus_tv
boot_torus_IM

amulet_big
amulet_small
cap_badge
mouth_disc

buckle_round_small
buckle_round_big

shin_guards

shoulders_IM_tv
chestring_IM_tv
collar_IM_tv
collar_space
headband

collar_small_folded_gl


boots_MH
boots_MH_taper


flippers

armwings
armwings_big
armwings_big_leg
-----------------------------------
-------------------------------------

ffv_hair:
-------------------------------------
hair_flattop(n.b. may actually be on tom_extras)

hair_t_01
hair_t_70s
hair_t_70s02
hair_mask
hair_MH

hair_long
hair_long_cape
hair_long_thor

cowlick_l
cowlick_r
cowlick_supes
cowlicks_pietro
antenna_ears
antenna_goliath
antenna_cham
moustache_up
moustache_down
moustache_down_long
ponytail
claw_darkhawk(_01,_02)
feather_head
horns_small

head_ornament_01



wings_head_big
wings_head_small
wings_head_small_disk
wings_ear
wings_ankle_small


------------------------------------
--------------------------------------


Empress_bits
-------------------------------------
sleeves_puffy_tv
sleeves_long_tv
sleeves_short_tv
flares_sleeves_tv
flares_sleeves_MH


scabbards

sand_harnesses

cape_disks_big
cape_disks_small


beak_tv_03_bottom
beak_tv_01
beak_tv_03_top
beak_tv_02_top
beak_tv_tongue


blackhawk_cap
hat_cap_01
hat_cap_02
hat_cowboy
hat_derby
hat_jay
hat_Ollie
hat_porkpie
hat_t
hat_tophat_t
hat_tophat_t01







------------------------------------
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----------------





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Keyframes:  Compatible with male_basic and male_cape type keyframes. I will also be releasing some custom made keyframes, including ones which make any TV mesh into a 15foot giant, a 25foot giant, "growing" keyframes that start normal size but grow to giant size during melees, and various other keyframes.     


Description: Hexxable Hero


Character Created By:

Character,Name and distictive likenesses thereof are Owned,Trademarked and Copyrighted to:

Permission is given to use this mesh in mods etc.,
And I request that you give credit, to me, who made the Max files this is made from, and to whoever created the character you are skinning or meshing.


Known Problems,issues and/or Explanations:
Q. Some bits don't fit right, why?
A. With 3 distinct body types (muscular, basic, thin), some bits wont fit quite right. Most bits were modelled on the Muscular one, so will fit 'loosely' on the basic or thin.

Q. Why is it so big?  
A. Because there are over 340 hexxable bits in there, including 4 seperate different body types. All those bits make it big.

Q. How do I hexx edit the mesh to be, for instance, Abe lincoln? 
A. Using either a mesh editor, or a hex editing programme (google the terms), you need to "hide" all bits except male_thin, hat_top_hat, collar_jacket_tv, jacket_botton_tails, legs_pants_tv, sleeves_long_tv, and beard_tv and any weapon you choose to give him. "Unhide" these bits. For more info go to "http://www.freedomreborn.net/invision/index.php?showforum=8", which is the hexx editing forum. Read stuff there.

Q. Why have you done this? 
A. I'm making a couple of Freedom force V 3rd Reich "Mods", and want to use mainly my own meshes. Having a very versatile mesh makes that easier to achieve.


Site plug:
http://www.talkcomics.com/
